Aperiophobia wiki.

Lobby | Source: Aperiophobia Wiki. This Level is based on the iconic Backrooms footage by Kane Parsons, which has now become a staple in the analog horror and liminal spaces genre. The general atmosphere is an eerie one, with the signature buzz of the Backrooms on full blast. This Level is relatively easy to solve.

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Daymare is a badge, that can be obtained after completing Nightmare Mode|Difficulty|Nightmare Mode|w:c:apeirophobia:Difficulty|Nightmare Mode|Difficulty|Nightmare Mode. Nightmare Mode|Difficulty|Nightmare Mode|w:c:apeirophobia:Difficulty|Nightmare Mode|Difficulty|Nightmare Mode is the …Level 12 is the thirteenth level in the game. It is the third puzzle level that the player encounters in this game. Level 12 is a large expanse of white rooms, each unique in their own way. Some hallways have white glowing particles; some rooms have pianos of random, disproportionate sizes. Doors are located in completely nonsensical positions, and some …The Soundtrack page displays all the current themes/songs inside of the game. The themes/songs and when they play is listed below. Currently used after being replaced by Boundless Box and replacing Fading Ticks for a short period of time. Currently unused after replacing Calm in 1.0 and being replaced by Fading Ticks Currently unused after being …Overview. The Titan Smiler (aka. Smiler) is one of the largest entities in the entire game and one of the most dangerous. It is the second most common entity to come across in the entire game, as it appears twice throughout the game. It pursues you in Level 6 with the intent to kill you, destroying everything that it encounters in its path.

Bete Noire. Caught in a landslide, No escape from reality. You can earn this title by obtaining the Got You! badge. Obtainable. Breakthrough. You went too fast! You can earn this title by holding the world record for beating Apeirophobia for …Titan smiler is the first entity to have a chase theme in apeirophobia, being added in update 3.9. If you go backward and get killed by the Titan Smiler in Level 6|w:c:apeirophobia:Level 6|Level 6 before he starts moving, you will get a louder, different jumpscare. The PLS DONATE x Apeirophobia collaboration based the booth skin in PLS Donate ...Today, I do a full walkthrough of Apeirophobia including its puzzles.Follow this guide to beat Apeirophobia!I hope you enjoyed!Play Apeirophobia: https://www...

Welcome to the Wiki for Apeirophobia, a ROBLOX horror game owned by Polaroid Studios. Be sure to read the Wiki Rules and the Manual of Style completely in …

The Kameloha is the main threat on Level 15|w:c:apeirophobia:Level 15|Level 15. The Kameloha is a giant humanoid. It is seeming to be a stone figure with eyes faintly visible on its face. The texture of Kameloha is the Roblox slate Texture. La Kameloha's feet cannot be seen while in a boat but can be seen when glitches have been performed. It sports a …Entities. Entities are hostile, and varies in size, behavior, and appearance. All current entities are extremely hostile and seek any way to kill/consume players. For more plausible list, visit this!The Cameraman is the assistant of the Howler, both being in the same level. The Cameraman is almost harmless, and, if you see one, run as fast as possible and try to hide around corners until your screen isn't blurry anymore. The Cameraman has a stick-like body. The arms and legs are also like sticks, with a wire wrapped around a bit of its …The Caretaker is an upcoming entity in the fourth update of Apeirophobia|w:c:apeirophobia:Apeirophobia|Apeirophobia. The Caretaker seems to be a dark entity with seemingly no mouth or face. It's arms have long blades instead of fingers and it has a spike on it's back as it seems to be hunching over. N/A The …Ending 2 of a certain level To earn the Ending 2 badge, choose the left path, then proceed through the level. At one moment, The Phaser should appear, you need to run and get into the vent. After walking through the vent, you should appear on a strange platform, in the middle above the floor, there is an elevator with Cruelest, when the lights are on, you …

Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly.

Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon entry. The absolute absence of light in Level 6 makes it ...

Advertisement A driver, known to an auto insurance company as a policyholder, makes a monthly payment, or premium, to the company. If a driver gets into an accident that requires e...What are some repairs that require vise-grip pliers? Visit HowStuffWorks.com to learn more about some repairs that require vise-grip pliers. Advertisement Pliers are hand tools use...The Cruelest is one of the many entities in Apeirophobia. It resides in Level 23, being the hospital. You can only encounter The Cruelest if you choose the left path within Level 23, taking you down the route of Ending 2. The Cruelest is a ghost-like entity, having pale-gray skin and nine, white eyes, one large eye centred in the middle and all …Locks are in Level 3, 10, 11 and 21. you can use Keys to unlock them. In Level 3, the locks are really close to the gate, on the bottom. Once you have 3 Keys, unlock these locks and it will open up the second part of the level. In Level 10, there is 4 locks, each being on a different door in the corners of the map, there is a really huge change … Level 1 is the second level in the game, and also the first one to be a Poolrooms map. It is the first map to not have a cutscene upon entering. Level 1 starts out in a corridor filled with various pipes known as Pipe Dreams, based on level 2 from the backrooms wiki dot. Players will spawn on the south end at the corridor, otherwise designated as the dead end of the corridor. Above them is the ... Level 1 is the second level in the game, and also the first one to be a Poolrooms map. It is the first map to not have a cutscene upon entering. Level 1 starts out in a corridor filled with various pipes known as Pipe Dreams, based on level 2 from the backrooms wiki dot. Players will spawn on the south end at the corridor, otherwise designated as the dead … For some people, the idea of eternal life can cause serious side effects. These side effects may include panic attacks, loss of control of emotions, or shaking. Some people with apeirophobia may become obsessed with the idea of infinity or eternal life. Others may try everything they can to avoid thinking about it altogether.

by Gina Trapani by Gina Trapani A wiki is an editable web site, where any number of pages can be added and the text of those pages edited right inside your web browser. Wiki's are ...Levels. Levels are the blueprint of the Backrooms, places which are documented in this category. Each level have it's unique appearance, and can have some dangers lurking in the corners of your eyes, watching your every step. Levels can be safe or totally dangerous, so get in the ride! As of the latest update, there are 16 different levels ...Apeirophobia (from Greek ápeiros, "infinite, boundless") is the fear of infinity or eternity. This fear is often connected with thanatophobia (fear of dying) since many sufferers would believe that eternity follows life, especially learning that afterlife would (probably be boring, painful, or empty) never end. Believers in reincarnation may not associate eternity fear …The Kameloha is the main threat on Level 15|w:c:apeirophobia:Level 15|Level 15. The Kameloha is a giant humanoid. It is seeming to be a stone figure with eyes faintly visible on its face. The texture of Kameloha is the Roblox slate Texture. La Kameloha's feet cannot be seen while in a boat but can be seen when glitches have been performed. It sports a …Level 7. The first Computer in Level 7 is mainly used for puzzle purposes, once you figure out the code (explanation shown on the Level 7 page and the Puzzles page), you will have to click the Computer, input the code and then press confirm, once you have done that and went to the final room, on the second Computer you will have to …

Caught in a landslide. No escape from reality. The Bete Noire badge is an obtainable badge which the player can get by obtaining the Got You! badge in Level 16. In the past, this badge was unobtainable. It has become obtainable since the remake of Level 16. Before this remake, the title was give to the player once they obtained the badge with …Apeirophobia Roblox Wiki. in: Levels, Difficulty Level 4. Level 3: "Abandoned Office". Difficulty Level 3. 》Medium Threats. 》Long Time Taken. 》One Entity. 》Easy in Co-Op, Medium to Hard in Solo. Level 3 is the fourth level in the game, and also the first level to use the key function.

Daymare is a badge, that can be obtained after completing Nightmare Mode|Difficulty|Nightmare Mode|w:c:apeirophobia:Difficulty|Nightmare Mode|Difficulty|Nightmare Mode. Nightmare Mode|Difficulty|Nightmare Mode|w:c:apeirophobia:Difficulty|Nightmare Mode|Difficulty|Nightmare Mode is the …Are you looking to create a wiki site but don’t know where to start? Look no further. In this step-by-step tutorial, we will guide you through the process of creating your own wiki...Level 8 (the ninth level) takes the form of maze with light gray walls, dark gray floor and a white grid ceiling, more described below. The first part consists of gray walls, dark gray floor and a gray ceiling, this part is completely pitch black without a flashlight, so you WILL have to use it, this part also contains gray lockers in order to hide from the entity and there is a … The Partygoers are dangerous entities in Level 13. The Partygoer takes the appearance of a yellow bipedal humanoid creature wearing baggy clothing, with stains of blood all over it. It lacks hands, with its arms ending in holes containing sharp claws and one of its hands always remains up, holding a red balloon. The appearance is based off of Entity 67 of the Backrooms Wikidot or Fandom. The ... Level 5 is the sixth level in Apeirophobia. This is the level where the Skin Walker resides in. Level 5 takes the appearance of a giant cave, with patches of stalagmites littered all around, hence the name. The cave takes the formation of a giant maze, from tunnels to expansive areas. The majority of the map is the same, and there aren’t many sections that are different aside from the exit ... Overview. The Titan Smiler (aka. Smiler) is one of the largest entities in the entire game and one of the most dangerous. It is the second most common entity to come across in the entire game, as it appears twice throughout the game. It pursues you in Level 6 with the intent to kill you, destroying everything that it encounters in its path.Super secret badge The Got You! badge is obtainable in Level 16, when you’re next to the ladder with the bear trap next to it, close to you should be a wall with a thin gap in it. Go inside the said thin gap, take a few turns, and you will see the ‘Clam’ drawing an arrow on the floor, approach it and it’ll jumpscare you, giving you the badge. …The Research Book is a book you can find exclusively in the second part of Level 7 on one of the many shelves. It is vital to your escape from Level 7, containing a bit of very valuable information. The Research Book gives you a large list of numbers on the second page. These numbers are a code to unlock the door which halts your …Level 1 is the second level in the game, and also the first one to be a Poolrooms map. It is the first map to not have a cutscene upon entering. Level 1 starts out in a corridor filled with various pipes known as Pipe Dreams, based on level 2 from the backrooms wiki dot. Players will spawn on the south end at the corridor, otherwise designated as the dead …

Partypooper Plushies are exclusive to Level 13. Partypooper Plushies are designed after the entity who are rivals to the Partygoers. They are very important to escaping Level 13. Partypooper Plushies appear three times in Level 13, being scattered around the map. When all of the three plushies are collected, an exit on the theatre …

Individuals with Apeirophobia may experience rapid heartbeat, sweating, shortness of breath, dizziness, feelings of panic, avoidance of infinity or eternal-related situations, difficulty concentrating, and overwhelming need for reassurance. Apeirophobia can be treated with various psychotherapeutic and pharmacological interventions.

Level 9 is the 10th level in Apeirophobia. It is yet another pool level, containing no major threats aside from drowning, and is the 2nd easiest level to complete in the entire game as of right now. Level 9 is covered from ceiling to floor with dark blue tiles. The entirety of the level is shrouded in a dark aura with a few light sources on the ceiling, giving it a "late-night" feel. there is ... Level 1 is the second level in the game, and also the first one to be a Poolrooms map. It is the first map to not have a cutscene upon entering. Level 1 starts out in a corridor filled with various pipes known as Pipe Dreams, based on level 2 from the backrooms wiki dot. Players will spawn on the south end at the corridor, otherwise designated as the dead … Level 10 is the 11th level of Apeirophobia. It was added on June 6, 2022. Level 10 is simply a looping finite, but large parking lot, with dual linear-placed streetlamps. Occasionally, the placed streetlamps can change colors to blue, green, or red. There are also lockers throughout the level, which appear in pairs of two. In all but one corner of the map are sheds. These sheds appear like ... The fear of infinity and/or eternity. 1990, Reinhardt Grossman, The Fourth Way: A Theory of Knowledge, Indiana University Press, →ISBN, page 227: My view is free from apeirophobia, the horror of the infinite, which colored so much of what was written at the beginning of this century about the foundations of mathematics. 1998, P. Christopher ...Valves are a really important mechanic as you are required to turn them all to unlock the exit, shown in Level 1. Clicking the Valves or tapping on them will tween your camera to the front of the valve and from there you can control what way you want to turn the valve in (it doesn't matter), after turning the valve, a loud sound will come from the …The Hound is the entity of Level 3|w:c:apeirophobia:Level 3|Level 3. The Hound is completely blind, and can only rely on sound to locate players. The Hound is a large, pitch-black entity that resembles a deformed humanoid and also a dog. It’s appearance is based on the Hound in the Backrooms Wiki. The entity lacks any facial features, and …Dec 31, 2023 · The Partygoer are a new type of entity. Instead of chasing the player, they teleport to them. Additionally, they are the sole entity the player requires a camera to see. Their objective is to teleport behind players, kill them and stop them from escaping its habitat, Level 13. Partygoer take the appearance of humanoids which appear to have dark yellow-colored bags present around most of their ... Not to be confused with the Titan Smiler. The Phantom Smiler is one of the most common entities to come across, though it does not inflict harm on the player physically, simply jumpscaring them. The Phantom Smiler has a strange appearance, it’s body structure is similar to entities such as the Howler, the Deformed Howler, and the …Welcome to the Wiki for Apeirophobia, a ROBLOX horror game owned by Polaroid Studios. Be sure to read the Wiki Rules and the Manual of Style completely in …

Welcome to the unofficial Roblox Apeirophobia Wiki. This wiki is sourced on the Roblox game "Apeirophobia" that was created by the studio "Polaroid Studios" …The Partygoers are dangerous entities in Level 13. The Partygoer takes the appearance of a yellow bipedal humanoid creature wearing baggy clothing, with stains of blood all over it. It lacks hands, with its arms ending in holes containing sharp claws and one of its hands always remains up, holding a red balloon. The appearance is based off of Entity 67 of the …Unlike the original Duller from the Backrooms Wiki, which is grey and slightly slender, this duller is entirely black. It's possible that this duller might have the ability to phase through walls or floors like its original counterpart. Despite the fact that the level it will reside on going to be on is unknown, its likely going to be in ...Instagram:https://instagram. 7 11 paystub portal loginlover taylor swift cdwhat fast food restaurants near me are openspanishdict hacer Feb 20, 2024 · This level is based off of the anomalous/enigmatic level, The End, which exists both in the Wikidot and Backrooms Wiki. In the Backrooms lore, this level gives wanderers the false idea that they have escaped the backrooms. It is possible that the lack of entities here derives from this. In fact, unlike in-game, the actual Level 7 in the ... davita patient care tech jobswhat time does bmo bank open Level 10 is the 11th level of Apeirophobia. It was added on June 6, 2022. Level 10 is simply a looping finite, but large parking lot, with dual linear-placed streetlamps. Occasionally, the placed streetlamps can change colors to blue, green, or red. There are also lockers throughout the level, which appear in pairs of two. In all but one corner of the map are sheds. These sheds appear like ... does ecoatm take tablets Level 7 (the eighth level) appears to be a library with a sign saying "THE END is NEaR", attempting to give you the false impression that you will escape the backrooms soon. Level 7 has a lot of parts that have the same palette, the walls are tan, the floor is gray and the ceiling is tan too, the first one being the area you spawn in, that part …New. Level 4 contains white and gray tiled walls, pools of water, and a window giving a generous amount of light. Going further throughout the level will show more of the same things, but in different sizes. Like pools which stretch on for longer. There will be a staircase that brings you back to the start but you are in the hole in the wall of ...